About
Pocket Lane started as a group chat where three friends kept spamming each other screenshots of the games they were stuck on. We turned that mess into a small site because we couldn't find reviews that talked about how a game actually feels in your hands during a bus ride.,Everything you read here comes from real sessions. We install a game, play it for at least a few hours across a couple of days, and only then write anything down. If a game bores us after ten minutes, we say so instead of padding the text.,We lean toward racing and arcade titles because that's what we love, but we cover RPGs, strategy, and adventure games too when something grabs us. Nobody hands us a checklist or tells us what score to give.,The site is tiny and self-funded. That keeps us honest, and it means we can drop a game from a roundup the moment it stops being fun.
Lukas Brandt — Former QA tester turned full-time mobile gamer who has broken more touchscreen controls than he'd like to admit. He handles most of the racing coverage and argues about frame rates for sport.